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  • Bokor Gyongyi Move the Universe

    Anchor 1 MOVE THE UNIVERSE ​ SCIENCE CA N BE ART ​ ​ EDUCATIONAL PROGRAM OF VISUALIZING PHYSICAL AND ASTROPHYSICAL LAWS WITH ART AND DESIGN ​ ​ The main task of the project is to visualize the laws and processes of astronomy with the help of art and design. In this program art and science will cooperate to create an exciting, and motivating common surface. In a sense, art will be in the service of science to create a fruitful symbiosis in the field of education. This artistic approach is playful and interactive and helps to understand physical laws at many stages of science education. ​ ​ ​ ​ INFO Design Together - Move the Universe ​ GAMIFICATION AGAIN AND AGAIN ​ ​ ​ The program would like to visualize the most exciting parts of physical phenomena and processes. Objects designed by this project would like to show the unknown and exciting features of physical laws and redraw and redesign traditional school experiments. The keywords are constant moving and interactive playing. Students get used to permanent changes and constant information flow in their everyday life. Therefore, this program would like to change from linear information transfer to an interactive, game-based method. The word is gamification of course, but combined with free artistic creativity. Games, cooperation, interactive situations, and constant communication have to be the focus of the new language of science education. The "Move the Universe" project would like to create this new language and combine all of these methods. ​ ​ ​ ​ ​ ​ VISUALIZATION OF PHYSICA L LA WS ​ AESTHETIC AND PHILOSOPHICAL VALUE ​ I feel that there is a certain beauty of physical processes and astrophysical phenomena, which in many ways has aesthetic and philosophical interpretation or even value, and which could be expressed through art and design. Therefore, in this work I am highlighting various features of physical laws, thus presenting new, unknown aspects of well-known facts and processes. ​ Nevertheless, this artistic language does not speak in a consistently didactic scientific way but in a more informal mood. However, these interactive and playful actions can help to understand physical laws, and these random detours sensitively visualize several phenomena. ​ I do believe, that this interactive approach can help study physical and astronomical processes, at many stages from early education to all levels. ​ ​ ​ ​ ​ ​ ​ MOVING P ATTE RNS PLANET STRUC T URE ​ REDUCTION AND D ETAILS ​ COOPERATION OF THE FOCUSED APPROACH OF DESIGN AND THE COMPLEXITY OF SCIENCE ​ This project gives the opportunity to analyze the physical processes of various astrophysical objects, by showing their internal structure and physical interactions. Combining a simplistic and focused approach of design with the detailed and complex world of science is the most exciting challenge. The aim is to create an effective educational object with this particular combination of approaches, highlighting the typical, key physical forces at work. Therefore, astrophysical rules might be easily understood, with the right simplification for all ages of students at their own level. ​ ​ ​ ​ ​ ​ ​ DESIGN ​ HIGHLIGHTING PHYSICAL LAWS ​ During the design and reduction process, I select or highlight certain physical laws according to which one can most represent the physical or chemical process that is prevalent in that certain celestial body. In some cases, I may not mark the elements, but highlight the direction of their motion, because that might express the astronomical phenomenon clearly. However, in other justified cases, I highlight the element, or the state of matter, or both. So, I use a kind of artistic freedom while paying attention to the typical physical processes of the object. ​ Hence, I have to tune in to the physical object in order to reproduce the characteristics of the planet as sensitively as possible. This is, of course, a completely uninterpretable approach from a scientific point of view, but from a creative point of view, it is the best way of focusing, and also an enjoyable method. ​ ​ ​ ​ ​ ​ ​ DESIGN AND METHO D ​ In order to show the diverse processes as clearly as possible, I reduced the shape of the object to hemispherical sections. The sections contain various internal structures; such as movable parts that can be rotated in various directions, with blades and printable surfaces on them. On such construction, I can both detect a process of movement and display information. Design possibilities are endless. For example, when circular discs gradually turn into squares, the crystallization process is expressed. When circles get gradually denser toward the center, the transformation of water vapor into liquid water is symbolized. ​ Materials, textures, and colors can also be used to express physical and chemical properties; temperature, density, or even speed. Hence, the unique characteristics of a planetary object can be shown by using effects of various materials, such as; reflections of the polished steel sheet, translucency of polypropylene, wire nets, or several fabrics. Besides, together, multiplying visual impressions can work effectively while showing several physical powers at the same time. ​ ​ ​ ​ ​ ​ ST AR LIFE STAR FORMATION PROCESSES ​ A LIFE CYCLE MODEL ​ DESIGN AND MET HOD ​ This project can represent the life cycle of a star, with its interactive elements. The small cone-shaped parts symbolize the various elements an d phenomena that play a role in the life of the star. The interactivity is based on the movable elements sliding on wires. Their position can be changed at will, depending on the phase of star formation we want to visualize. The small cone-shaped parts can be varied with connecting pieces that keep the distance between them flexible. Other parts can slide into each other or later separate, symbolizing the disappearance or creation of elements in the physical process. Various physical and chemical characteristics can be expressed, by varying colors, materials, textures, and light sources. But there are other phenomena appearing here. The basic cone parts and the flexible connecting elements can show powers and magnetic fields playing a role in a star formation process. ​ ​ ​ ​ PLANET PL ANNER PLANE T CREATION ​ ARTISTIC FREEDOM UNLIMITED CREATION LIVING PLANETS MANUAL VERSION ​ DESIGN AND METHOD ​ In the manual version, several creative materials can be offered to young children to create imaginary planets, moons, or even strange meteors. They can work with textile, paper, metal, various nets, knitted or looped surfaces, pom-pom, felt; basically, any kind of safe materials. The youngest age group can make objects with simple processes, and the older age group can build more complex structures. However, in each case, the challenge is to create a structure that describes a real or a fictional planet or star. While encouraging the children's free artistic creativity, we can also discuss the look of certain creative material and what it represents, what it symbolizes, and, what the conditions on the planet might be. We can also discuss the possible reason for the color, the roughness, the structure, or the pattern of the surface of the celestial body. ​ ​ ​ ​ ​ ​ ​ ​ VIRTUAL VERSION ​ DESIGN AND MET HO D ​ ​ In the virtual version, an application can create the outlook of the celestial body, based on physical and chemical data given. The program creates the planet's appearance, by the data given by the user. Or vice versa; the user visualizes an imaginary planet, and the application can analyze what physical features it might have. Both processes might be great fun because the user can draw the craziest, most extreme ideas they can think of, whether they start with the look of the planet or the physical data. ​ Students can learn by spectacular effects and pictures, how physical forces change planetary objects. Therefore, the user of the program can understand how several impacts can change the structure and the surface of a celestial body. Basically, this is the process when looking for exoplanets. Scientists predict the characteristics and appearance of a planet by analyzing the various astrophysical information; light effects and waves coming from the direction of the planet. ​ ​ ​ WALKING IN THE MICROSCOPE ROCK SAMPLES EXAMINATION ​ CAN ART REVEAL PHENOMENA INVISIBLE TO HUMAN PERCEPTION? HOW OBJECTIVE, CAN HUMAN VIS ION BE CONSIDERED? ​ The truth of the visible world is fundamentally called into question, by the development of the equipment of observation. It is becoming increasingly clear that much of the existing world is invisible to humans or exists in a completely incomprehensible way. In fact, we only see in a certain range with our eyes, and thus much remains invisible to the human eye... ...however, with the help of art and science, we can see phenomena invisible to the human eye. ​ ​ ​ ​ ​ ​ ​ ​ ​ DESIGN ​ Therefore, I designed a giant walk through microscope with various filters and lenses help to see hidden patterns Images of astrophysical phenomena, various meteorites, and terrestrial fossil fragments can show their beauty with this special equipment, as the giant microscope with a variety of filters, lenses and illuminated surfaces can show the beauty of celestial examples. Accepting that human vision is not objective and does not reflect reality, one can freely play with the distortion, abandoning looking for objective reality. Therefore, in this work there is no distinguished reality or frame of reference, as various optical effects melt reality and illusion - just to pay homage to Einstein's Theory of Special Relativity at this point. But do not panic, because, at the same time, these special distortion filters represent and highlight the beauty of astrophysical objects. In fact, through distortion, we may even come closer to the essential beauty of the object. ​ ​ METHOD ​ Hence, rock samples are released from the prison of table microscope, to show their spectacular details. Therefore, any walk-by visitors can see and examine interesting patterns and small details with the help of lenses, filters, and light sources. While examining these various samples, they can discuss features of meteorites, stones, elements, and all those physical processes, that play a part in a planet and meteor formation ​ ​ ​ ​ ​ ​ ​ ​ ​ OPTICAL VARIATIONS ​ ​ ​ ​ ​ ​ ​ ​ ORBIT ZOOMING PLANETS AND ORBITS EXAMINATION ​ IT IS MUCH FURTHER ​ The proportions and sizes of planetary orbits and planetary bodies are always difficult to visualize. It is a constant problem in astrophysics education, how to represent those incredible distances between celestial bodies. ​ ​ ​ ​ ​ ​ ​ ​ ​ ​ DESIG N AND METHOD ​ My basic idea is to place some kind of construction between the actual location and the projected and enlarged image. Thereafter, these devices can represent and symbolize scale jump. These machines are mainly observing equipment, playing with a psychedelic dream; as giants observe our Solar System Redesigned telescopes, microscopes, and huge magnifying lenses show pictures of planets or create projected images. ​ ​ In the first version, telescopes zoom in on the point-like but high-resolution planetary photo on the floor and project it onto the wall. While moving the device above to another celestial body, the machine projects the whole way and the other planet too. Watching the projection wall, this travel gives us the feeling as if we were hurtling, flying through space between planets. In the second version, we can look into a microscope and observe the planet, as if we were watching our planetary system as giants. With the third, a lensing device, we can magnify the image of the point-like planet by gradually enlarging the image of the celestial bodies through several lenses. It is as if someone on the globe is projecting the view of their planet into space. ​ ​ ​ ​ ​ ​ ​ SEVERAL VARIATION S ​ Life belts sailing on the ocean of the Universe. A plus-safe version for children as soft, but weighted inflatable bases hold equipment. Hanging movable telescope with a soft inflatable casing covering the projecting telescope. Enlarged pictures of planets can be fixed with wires coming from the point of their location. The visualization can be a picture or a touchscreen. In the case of touchscreen tiny metal frames hold the screens, not wires. ​ ​ ​ ​ FORMING A GALAXY GALAXY TABLE ​ CURVING GRA VITATIONAL POWERS ​ DESIGN AND METHOD As galaxies form, gravitat ional forces act on matter. The galaxy table makes this phenomenon interactive and understandable by a game. The gravitational force is tangible with the help of two dangling magnets. These magnets can be moved by the visitor to form galaxy shapes with tiny white magnetic balls positioned in a case, made of two transparent surfaces. In another variation, these tiny magnetic balls are attached to LED stripes. The shape of the table represents the black hole in the center of the galaxy, as it sucks in nearby matter by the force of gravity. Of course, visually, this is not what the center of the galaxies looks like. However, it is a perceptive explanation for the forces that work in black holes in the middle of galaxies. ​ ​ ​ ​ ​ ​ ​ ​ ​ C H LADNI OBJECT CREATING OBJECT WITH WAVES ​ ​ MAKING SOUND VISIBLE FROM 2D TO 3D AS TIME FREEZES INTO SPACE According to certain theories, the world is made up of vibrations and waves.. . ​ The Chladni experiment is a well-known experiment with images of waves on a sheet created by sound vibration. My idea was to visualize the sound waves in three dimension, by creating a three-dimensional shape from the two-dimensional Chladni image by converting the time flow into space; an object eventually. ​ ​ ​ ​ ​ ​ ​ ​ ​ DESIGN AND METHO D ​ The process starts with the wave motion of a string vibrating the metal sheet so that the sand particles form a two-dimensional image. The string can be either a keyboard instrument or a stringed instrument. As the vibration of the string changes, so does the Chladni pattern. Meanwhile, an appropriate application stores the changes, and builds a three-dimensional model of timelined Chladni images, freezing the changing time into an object. In fact, freezing the wave, the musical sound, into an object. ​ There is an even more exciting assumption; the spatial sound waves generated by the application is in fact, the original form and geometry of the sound spreading in space, but invisible for the human eye. It is impossible to see the original three-dimensional form of the soundwave. It can be only captured and mapped in two dimension by the Chladni iron sheet. In fact, the three-dimensional form generated by the application, represents the original spatial sound waveform. This shape is displayed on the monitor and then this can be printed out to get a tangible object of sound. There you go, that's what the soundtrack looks like as an object. There is a previously accepted spatial representation of the sound wave; one sound wave is transformed a spatial object by turning. However, I assume, that the spatial representation derived from the Chladnian image is closer to reality and more faithfully reflects the shape of the sound waves spreading in space. ​ ​ ​ ​ ​ ​ ​ IDEAS, THEORIES SMALL FILMS ​ WORMHOLES - GALAXY FORMING ​ ​ ​ ​ ​ ​ ​ UNIVERSES - BLACK HOLES - WORMHOLES ​ ​ ​ ​ ​ ​ ​ ORBIT ZOOMING ​ ​ ​ ​ ​ ​ ​ ORBIT ZOOMING ​ ​ ​ ​

  • Contact | bokorgyongyi

    DEAR VISITOR ​ Thank you very much for your enquiries. Please tell us which products you like. Please let us know your shipping address and your contact too. We will send you shortly all the details and further ideas. We are also very pleased to help you to choose the best products for your project. If you might need immediate information about our works, do not hesitate to call us. Bokor Gyongyi +36 20 4943319 ​ CONTACT US office ​ BGD BOKORGYONGYIDESIGN 6. Garas utca H - 1026 Budapest, Hungary +36 20 4943319 gyongyi@dekadesign.hu ​ Submit Thanks for submitting! Anchor 1

  • Bokor Gyongyi About

    Everything is design, and everyone is a designer. Create, create, always, constantly. Shape the idea. No matter if it is a plant, a dinner, a chair, or a church window. When you create something, you are doing the most wonderful action, as transcending yourself and entering a new, unknown world while leaving the importance of yourself behind. After all this, it's only the new project, the challenge, and the solution that really matters. Lighting window of San Francesco church, Budapest Designers: Z. Halmágyi Judit, Csizmadia Zsolt, Bokor Gyöngyi Photo: Bokor Gyöngyi BOKOR GYONGYI DESIGN ​ ​ Product design ​ Bokor Gyöngyi designer ​ Master of Product Design 3D Design Department University of Brighton United Kingdom Master of Interior Design Environmental Design Department MOME, University of Applied Art Budapest Hungary ​ ​ ​ ​ DESIGN PROJECTS ​ ​ Creation and development of bespoke LED string luminaires of new studios of ZDA , Zoboki Design & Architecture co-designer: Zsolt Csizmadia Creation and development of a range of new Schonbek luminaires, US American Traditional, Classical Transitional, Warm Contemporary Creation and development of a range of new Swarovski luminaires, US Classical Transitional, Warm Contemporary The interior design of the new medical center of Villa Medicina, Budapest Creation and development of a new Swarovski Design Language, Austria Chandeliers, pendant lights, floor lamps, wall lights, modular lights Projects in Dubai, China, South-Africa Creation and development a range of luminaires to Cryst Ltd Projects in Dubai, London, India Creation and development a range of luminaires to Candela Ltd customized luminaire design to Arad Plaza, Arena Plaza, Puskin Cinema, Duna Plaza, Westend Plaza Creation and development a range of luminaires to Revolum Ltd Erkel Theatre The interior design of Nissan Hungary Offices Logmein Offices Formula 400 Offices Villa Bagatell co-designer: Robert Toth Ernst & Young Hungary Offices co-designer: András Szentpéteri PricewatershouseCoopers Hungary Offices Residences in Dongyng, China co-designer: Robert Toth, Zoboki-Demeter Studio Hungarian Gas Stockholding Offices Hungarian Oil Trade Offices Hungarian Electricity Trade Offices Generaly Estate Offices Opel Automotive Hungary Offices Honeywell Hungary Offices Siemens Hungary Offices Continental Corporation Offices Chello Television Offices Unify Offices co-designer: Neudoerfl er Office System Home accessories for Villa Bagatell Pendants for Villa Triola co-designer: Zoboki-Demeter Studio Paks, Spa, bespoke ceiling co-designer: Zsolt Csizmadia, György Frank ​ DESIGN TOGETHER ​ Creation HISTHEORY project and educational program Fictional utopias and alternative histories in order to find meaningful communication and consensus. Edina Mihalkovics, Zsolt Csizmadia, Gyongyi Bokor Creation the HACK THE TOWN project The project wants to motivate people to express their creativity, and draw attention to the immediate environment. Zsolt Csizmadia, Gyongyi Bokor Creation the group and project of WHY NOT DESIGN Design is not about so-called perfect objects, but, it is rather an opinion, awareness, communication, story-telling and philosophy. co-founders: Andras Gyurcsek, Noa Schiller, Gyongyi Bokor Creation the group DIODA DIODA designers organize and take part in talks, meetings, workshops, and exhibitions. co-founders: Zsolt Pyka, Zsolt Csizmadia, Tibor Zalavári, Gyongyi Bokor Creation the group MDES MDES designers were the creator of the first design conference and exhibition in the New Design Centre Budapest and took part in several events such as shopwindow and container exhibitions too. co-founders: Zsolt Csizmadia, Tibor Zalavári, Gyongyi Bokor Creation the project DESIGN FOR ALL It has been my own personal project for twenty years. I often think of design as an open project, and invite the public to take part in creation. ​ AWARDS, HONORS ​ 2021 Laudation of the Directorate-General for Social Affairs Internship work in the team of 3D Printing Against COVID 2019 Honourable Mention in "DESIGN THAT EDUCATES AWARDS" Architectural and Design Competition HISTHEORY game and project 2016 Honourable Mention in "MASTER OF LIGHT" Lighting Design Competition 2014 MISROR, inverted kaleidoscopes, Designboom, Lexus competition, shortlisted 2014 DESIGNER OF THE WEEK, Mansard Cafe design blog Retrospective 2012 LEDbyLED pendants TOP 5 LAMPS, in TOP DESIGN 2012 LEDbyLED table lights 2011 Moleskinerie logo competition Designboom, shortlisted 2010 Finalist in "What is bubbling in the Kitchen" Design Competition Baby plate 2010 DESIGNER OF THE MONTH, WAMP Hungarian Design Market Retrospective 2009 KARIKA, solar powered light Designboom, Green Life competition, shortlisted 2006 Finalist in "Award of Excellence for Handicrafts" Logo Competition Logo design 2006 LOGO 2007 PRIZE, Graphis Logo Competition Shop Sign, ironic traffic signs 2005 BEST OF NATION prize, EULDA European Logo Competition Shop Sign, ironic traffic signs 2000 FORMareFORM Design Prize, Hungarian Furniture Today Home accessories 1995 TISC A II. prize, TISCA Carpet Design Competition Carpet design ​ ​ EXHIBITIONS ​ 2022 DESIGN WEEK, Budapest 2019 EUROLUCE, ISALONI MILANO, Budapest Select Exhibition 2018 DESIGNWEEK, BUDAPEST, Histheory game 2017 EUROLUCE, ISALONI MILANO, Swarovski Lighting 2016 FOLD WORKS, retrospective exhibition, Galéria Palmetta, Budapest 2015 EUROLUCE, ISALONI MILANO, Cryst Ltd 2012 Common Roots, Design Map of Central Europe, Holon 2011 Exhibition with WAMP Hungarian Design Market, Torino 2011 100 % Design Exhibition, London 2011, 2010, 2009, 2006, 2005, 2004 Made in Hungary Exhibition, Budapest 2009 Green Mome, recycled objects, Ponton Gallery, Budapest 2008 Craft and Design Exhibition, Museum of Applied Arts, Budapest 2008 Design Match, travelling exhibition, Prague, Bratislava, Kosice, Sopron, Budapest 2007 Nueva Generation Exhibition, Marbella 2006 Megaposter Exhibition, Budapest 2006 Hungarian Design Award Exhibition, Budapest 2005 Container Exhibition, with MdeS designers, Budapest 2005 Shopwindow Exhibition, with the Technical University, Budapest 2004 Co-organiser of Design Conference, Budapest 2003 Design Auction, Design Institute, Budapest 2001 Art and Craft Exhibition of Millennium, Budapest 1998 Exhibition o f Digital Stones ​ ​ PUBLICATIONS ​ 2020 Publication HYPER and HYPER, online art magazine, Histheory game 2019 Publication Mansard Cafe, online art magazine, Histheory game 2019 Publication OCTOGON, architectural magazine, Histheory game 2016 Interview in book FORMAMO, Design in Hungary Now 2015, 2006 Publication in Architectural Forum, online magazine, product design works 2014, 2012 Publication Mansard Cafe, online art magazine, Product design works 2008 Interview in IDEAS, Rtl Klub 2006 Publication in the magazine ELLE DECOR, Élle Decor Portré, Provoking Simplicity 2005 Publication in VILLAS, Material Finishes the Work, retrospective 2005 Publication in RESOURCE, Surprising and Playful, lighting 2005 Publication in OCTOGON, I Weave Living Cloak of the Lord /Goethe/, retrospective 2004 Publication in book 150 YEARS OF HUNGARIAN DESIGN, Octogon books, product design works 2003 Publication in DREAMHOUSE, Fiberoptic Lighting of Bokor Gyöngyi 2003 Publication in BUDAPEST BUSINESS JOURNAL, Shifting Shapes, product design works 2002 Publication in ATRIUM, Like a Mobil, lighting 1997 Publication in Atrium, Experiments of Lights, lighting ​ Questioned by the Design Educates Awards

  • Bokor Gyongyi LED-by-LED table lamps

    Anchor led table Lighting - Clusia CLUSIA Table lamp Product Family LEDbyLED ​ Dimensions & specifications With 45 cm / 17.7 inch Height 25 cm / 10 inch Depth 25 cm / 10 inch Material Steel, aluminium, polypropylene foil or luminaire paper Colour White Size and colour variations are optional. Light source included LED string Colour temperature 2700 Kelvin ​ ​ INFO FAMILY LEDbyLED FAMILY Some of this family were exhibited in the Design Week in Budapest, in 2022. The collection was exhibited on EUROLUCE, Milan, Budapest Select, in 2019. This project won the award HONORABLE MENTION i n the MASTER OF LIGHT luminaire design competition in 2016. ​ Pendants Folded F og Dragon/1 Dragon/8 Pine a pple Sea Fern Silent Cloud/1 Silent Cloud/2 Striped Petals Sunflower/1 Sunflower/3 Swirling Dragon Swirling Sunflower Woven Petals/1 Woven Petals/2 Table Lamps Al ocasia Cal athea Caterpillar Clusia Dionaea Dragon Hedera Sea Fern Sea Fern Wood Related SUNFLOWER/1 pendant DRAGON/1 pendant SEA FERN pendant SWIRLING DRAGON pendant

  • Bokor Gyongyi Shop

    Anchor led pendant Lighting - Pendants - Swirling Dragon SWIRLING DRAGON Pendant Product Family LEDbyLED ​ Dimensions & specifications With 90 cm / 35.4 inch Height 50 cm / 19.7 inch Depth 90 cm / 35.4 inch Pendant height ca:120cm / 47.2 inch Material Steel, aluminium, polypropylene foil or luminaire paper Colour White Size and colour variations are optional. Ceiling rose Sintered steel Light source included LED string Colour temperature 2700 Kelvin ​ INFO FAMILY LEDbyLED FAMILY Some of this family were exhibited in the Design Week in Budapest, in 2022. The collection was exhibited on EUROLUCE, Milan, Budapest Select, in 2019. This project won the award HONORABLE MENTION i n the MASTER OF LIGHT luminaire design competition in 2016. ​ Pendants Folded F og Dragon/1 Dragon/8 Pine a pple Sea Fern Silent Cloud/1 Silent Cloud/2 Striped Petals Sunflower/1 Sunflower/3 Swirling Dragon Swirling Sunflower Woven Petals/1 Woven Petals/2 Table Lamps Al ocasia Cal athea Caterpillar Clusia Dionaea Dragon Hedera Sea Fern Sea Fern Wood Related DRAGON/8 pendant CIRCLE AND POINT pendant SUNFLOWER/1 pendant SUNBEAMS /2 pendant

  • Bokor Gyongyi LED-by-LED table lamps

    Anchor led table Lighting - Sea Fern SEA FERN Table lamp Product Family LEDbyLED ​ Dimensions With 45 cm / 17.7 inch Height 25 cm / 10 inch Depth 25 cm / 10 inch Material Steel, aluminium, polypropylene foil or luminaire paper Colour White Size and colour variations are optional. Light source included LED string Colour temperature 2700 Kelvin ​ ​ ​ INFO FAMILY LEDbyLED FAMILY Some of this family were exhibited in the Design Week in Budapest, in 2022. The collection was exhibited on EUROLUCE, Milan, Budapest Select, in 2019. This project won the award HONORABLE MENTION i n the MASTER OF LIGHT luminaire design competition in 2016. ​ Pendants Folded F og Dragon/1 Dragon/8 Pine a pple Sea Fern Silent Cloud/1 Silent Cloud/2 Striped Petals Sunflower/1 Sunflower/3 Swirling Dragon Swirling Sunflower Woven Petals/1 Woven Petals/2 Table Lamps Al ocasia Cal athea Caterpillar Clusia Dionaea Dragon Hedera Sea Fern Sea Fern Wood Related SUNFLOWER/1 pendant SEA FERN WOOD table light SEA FERN pendant SWIRLING SUNFLOWER pendant

  • Bokor Gyongyi LED-by-LED table lamps

    Anchor led table Lighting - Alocasia ALOCASIA Table lamp Product Family LEDbyLED ​ Dimensions & specifications With 45 cm / 17.7 inch Height 25 cm / 10 inch Depth 25 cm / 10 inch Material Steel, aluminium, polypropylene foil or luminaire paper Colour White Size and colour variations are optional. Light source included LED string Colour temperature 2700 Kelvin ​ ​ INFO FAMILY LEDbyLED FAMILY Some of this family were exhibited in the Design Week in Budapest, in 2022. The collection was exhibited on EUROLUCE, Milan, Budapest Select, in 2019. This project won the award HONORABLE MENTION i n the MASTER OF LIGHT luminaire design competition in 2016. ​ Pendants Folded F og Dragon/1 Dragon/8 Pine a pple Sea Fern Silent Cloud/1 Silent Cloud/2 Striped Petals Sunflower/1 Sunflower/3 Swirling Dragon Swirling Sunflower Woven Petals/1 Woven Petals/2 Table Lamps Al ocasia Cal athea Caterpillar Clusia Dionaea Dragon Hedera Sea Fern Sea Fern Wood Related SUNFLOWER/1 pendant XOXO pendant SEA FERN pendant HEDERA pendant

  • Bokor Gyongyi LED-by-LED table lamps

    Anchor led table Lighting - Hedera HEDERA Table lamp Product Family LEDbyLED ​ Dimensions & specifications With 45 cm / 17.7 inch Height 25 cm / 10 inch Depth 25 cm / 10 inch Material Steel, aluminium, polypropylene foil or luminaire paper Colour White Size and colour variations are optional. Light source included LED string Colour temperature 2700 Kelvin INFO FAMILY LEDbyLED FAMILY Some of this family were exhibited in the Design Week in Budapest, in 2022. The collection was exhibited on EUROLUCE, Milan, Budapest Select, in 2019. This project won the award HONORABLE MENTION i n the MASTER OF LIGHT luminaire design competition in 2016. ​ Pendants Folded F og Dragon/1 Dragon/8 Pine a pple Sea Fern Silent Cloud/1 Silent Cloud/2 Striped Petals Sunflower/1 Sunflower/3 Swirling Dragon Swirling Sunflower Woven Petals/1 Woven Petals/2 Table Lamps Al ocasia Cal athea Caterpillar Clusia Dionaea Dragon Hedera Sea Fern Sea Fern Wood Related WOVEN DIVERSITY pendant XOXO pendant FOREST WATERFALL/U pendant SUNBEAM/1 pendant

  • Bokor Gyongyi Shop

    Anchor led pendant Lighting - Pendants - Filament FILAMENT Pendant Product Family Nature Collection ​ Dimensions & specifications FILAMENT U With 30 cm / 12 inch Depth 10 cm / 4 inch Height 75 cm / 29.5 inch Pendant height 150cm / 59 inch FILAMENT V With 70 cm / 27.5 inch Depth 10 cm / 4 inch Height 60 cm / 23.5 inch Material Steel, and clear crystal Size and colour variations are optional. Ceiling rose Polished metal Light source included LED string Colour temperature 2700 Kelvin ​ ​ INFO FAMILY NATURE COLLECTION Living nature is a major inspiration in product design. Natural world can show the most aut h entic and pure organicity. Therefore, I am constantly searching for this kind of essential simplicity and harmony.​ Most of these collections were developed for international design projects. Some of my designs were chosen, and belong to international lighting companies, Swarovski Lighting, and Schonbek Lighting. Other parts of these projects are shown on this site and manufactured by Hungarian lighting firms, Candela Lighting Ltd, Cryst Lighting Ltd, and BGD Lighting.​ Many of these products were exhibited in Euroluce, Milan in various years, both in Swarovski and Cryst stands. ​ Pendants Drop Filament Long Petals Pure Short Petals Umbra Color Umbra White ​ ​ Related UMBRA WHITE pendant FRUITFUL SUMMER pendant SEA FERN BESPOKE pendant SHORT COLORED PETALS pendant

  • Logo, designlogo

    Anchor 1 LOGOS ​ Graphic design for Japan charity competition. FAKE NEWS, Poster for Tomorrow competition. SHOP SIGN - traffic sign SHOP SIGN was a finalist in "AWARD OF ExXCELLENCE FOR HANDICRAFTS" logo competition. SHOP SIGN won the LOGO 2007 PRIZE, Graphis Logo Competition. SHOP SIGN won BEST OF NATION prize, EULDA European, Logo Competition. Moleskine logos were shortlisted in Moleskine competition presented by Designboom. ​ ​ ​ ​ ​ Related SNAPSET foldable dinner set CREATE YOURSELF why not design? GROWING why not design? ART FAN fashion

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